Father

Benedict "Father" Uno is the archnemesis of the Kids Next Door and Numbuh One's uncle. His ultimate goal is to destroy the Kids Next Door so that adults can rule the world unopposed.

Overview
In Cartoon Network Punch Time Explosion XL, Father is an unlockable character, unlocked by winning 42 matches or completing story mode. His in-game bio states that Father is a powerful character with average speed.

Pros

 * One of the fastest frame data averages
 * Highly notable damage output average

Cons

 * PTE is incredibly situational (Wii Version only)
 * Somewhat inconsistent moveset
 * Notable lack of range; can't beat out a multitude of other attacks

In-game Stats
Speed: 3/5 Power: 5/5 Air: 1/5 Range: 2/5
 * Father is a pretty average character when it comes to speed, however he has a select few very quick moves such as side signature, and his knockout attacks.
 * Father's knockout attacks and neutral signature deal significant damage.
 * Father doesn't have the best aerials, and his up signature is poor as a recovery.
 * Father has no projectile and can only really close in with his side signature. Otherwise, he may try and destroy projectiles with his down signature, but the endlag from the move makes it risky.

Normal Attacks

 * Neutral: Father punches with his right arm (1%), uppercuts with the same arm (2%, has "doublespot"), and overhead punches with his left arm (4%, creates 1 power cube).


 * Running: Father spins around in a firey aura as a multi-hit. Deals 2% per hit.


 * Up: Father uppercuts. Deals 7% and creates 1 power cube.


 * Down: Father swipes his right arm back. Deals 5% and creates 1 power cube.
 * Throw: Father reaches out with his right arm. Deals 4% when thrown.

Knockout Attacks

 * Side: Father kicks forward with his right leg, surrounded in a firey aura. Deals 16%~23% uncharged~charged. Creates 4 power cubes.
 * Up: Father waves his right hand above him, surrounded in a firey aura. Deals 16%~23% uncharged~charged. Creates 4 power cubes.
 * Down: Father sweeps his legs across the ground, surrounded in a firey aura. Deals 15%~22% uncharged~charged. Creates 4 power cubes.

Aerial Attacks

 * Neutral: Father punches with his right arm, then left. Deals 6% and creates 1 power cube.


 * Side: Father does a front flip while punching. Deals 11% and creates 2 power cubes.


 * Up: Father uppercuts. Deals 8% and creates 2 power cubes.


 * Down: Father kicks down and a fire projectile travels below him for a set distance. Deals 10% and creates 2 power cube.

Signautre Attacks
Neutral: Fire Punch
 * Father cloaks his fist in flames while being surrounded in a firey aura and launches a punch. Deals 24% and creates 4 power cubes.
 * Like many attacks, this move hits behind him. This move is far more flexible than it looks and KOs very early. Find a way to implement this attack in your game plan without repeated use, as the startup leaves you vulnerable.

Side: Blaze Kick Up: Ignition Launch
 * Father quickly dashes forward with his leg extended while being surrounded by a firey aura. Deals 10% and creates 2 power cubes.
 * Father surrounds himself in a firey aura and elevates upwards. Deals 15% and creates 4 power cubes.
 * This move is almost identical to Young Ben's Up Signature. Some hypothesize that they reuse the same animation due to the character rigs being similar during the move.
 * Very flexible, as all CNPTEXL fighters can jump in freefall/after an up special. If there is a platform above you, try using up special near an opponent. Regardless of what happens, you can mix up your landing by jumping or fast falling. After a jump, you can air dodge. However, you can't immediately air dodge after the move, as you must jump first.

Down: Flame Stream
 * Father reaches out both arms while in a firey aura and summons a fire stream that goes a set distance. Deals constant damage of 1%, totalling 10% if the whole move connects. However, this move can be shielded during use.

Punch Time Explosion: Inferno Blast
Father surrounds himself in a firey aura and causes an explosion dealing 40%. Fire projectiles will mostly be launched out into the background, but hit at a specific spot which deals 20%. It is currently unknown how, but AI players have demonstrated the ability to shoot these fire projectiles in all directions with their PTE as originally intended.

In the 3DS version, Father summons an aura of flame and blast a series of meteors at anyone who gets in his way.

Synergy: Fuzzy Lumpkins
Fuzzy Lumpkins starts shooting in a frenzy, turning opponents into meat if shot. Father is controllable like normal during the synergy, only he gains invulnerability. Grabbing meat opponents will cause Father to toss the opponent above him and "roast" them, dealing 50%, creating 4 power cubes.

Quotes

 * "I won't stop until I destroy the Kids Next Door!"
 * "I gave you quite the spanking!"
 * "Just another step until adults... rule the world!"
 * "Well now, here we go!"
 * "My head is ring-a-ding-dinging."

Trivia

 * Unlike most characters who have two or three lines when performing a Punch Time Explosion, Father only has one.
 * Oddly, while Father's flame colors change depending on the color skin used, this won't affect AI players as their flame color will always be the default.