Mojo Jojo

Mojo Jojo is a supervillain and main antagonist of Professor Utonium and the Powerpuff Girls. He is constantly plotting to take over the world and/or destroy The Powerpuff Girls.

Overview
In Cartoon Network Punch Time Explosion XL, Mojo Jojo is an unlockable, unlocked by winning 63 matches, or completing story mode. His in-game bio states Mojo Jojo is a hard-hitting character with above average range.

In-game Stats
Speed: 2/5 Power: 4/5 Air: 4/5 Range: 4/5
 * Mojo Jojo has a few moves that require longer than average startup. He still has many moves that come out quick, having the fourth fastest startup average in the game.
 * Mojo Jojo has great killing power and average damage power.
 * Mojo Jojo has many strong aerials and has a strong up signature.
 * Mojo Jojo can zone out others quite easily.

Normal Attacks

 * Neutral: Punches with his left arm (2% (has "doublespot")), uppercuts with his right arm (2% (has "doublespot")), and places his left arm on the ground while lifting himself up to kick forward with both legs (5%, creates 1 power cube).
 * Running: Mojo Jojo slides forward quickly. One of the best running attacks in the game due to its speed. Deals 8% and creates 2 power cubes.
 * Up: Mojo Jojo raises his right arm above him. Deals 8% and creates 2 power cubes.
 * Down: Mojo Jojo punches forward with his left arm. Deals 11% and creates 2 power cubes.
 * Throw: Mojo Jojo reaches out with both arms. Deals 5% when thrown.

Knockout Attacks

 * Side: Mojo Jojo pushes his left palm forward. Deals 17%~25% uncharged~charged. Creates 4 power cubes.
 * Up: Mojo Jojo hops and does a weird spinning move while flying, sticking his arms out, Deals 6%~8% uncharged~charged. Creates 1 power cube at 6% and 7%, creates 2 power cubes at 8%.
 * This multi-hit wasn't coded right, resulting in the move being incredibly underwhelming in damage power. However, it still has traces of multi-hit properties, dealing a fair amount of shield damage.
 * Down: Mojo Jojo blasts the ground with his laser guns. Deals 14%~20% uncharged~charged. Creates 4 power cubes.

Aerial Attacks

 * Neutral: Mojo Jojo spins around, sticking his arms out as a slow multi-hit. Deals 2%.


 * Side: Mojo Jojo punches forward with his right arm. Deals 6% and creates 1 power cube.


 * Up: Mojo Jojo raises both arms above him and spins around. Deals 10% and creates 2 power cubes.


 * Down: Mojo Jojo does a double axe handle. Deals 11% and creates 2 power cubes.

Signature Attacks
Neutral: Laser Guns
 * Mojo Jojo shoots a ball of energy from two laser guns in each hand. Deals 4% and creates 1 power cube.

Side: Charge
 * Mojo Jojo starts flying forward with both arms raised. Deals 10% and creates 2 power cubes.

Up: Jet Blast
 * Mojo Jojo drops a beaker with a purple chemical (unless the player is controlled by AI in which it won't be dropped at all) and his rocket boots activate, sending him up. Both the chemical and Mojo Jojo rising deal 12% and creates 3 power cubes.

Down: Explosive Chemical
 * Mojo Jojo drops a chemical and rises a certain height at a certain speed depending on your position. Deals 11% and creates 2 power cubes.

Punch Time Explosion: Chemical X
Mojo drinks some Chemical X and turns into his monster form from the Powerpuff Girls Movie and rampages in place slamming his fists into the ground. Deals about 20% per hit and creates 4 power cubes. From the screen perspective, Mojo Jojo slams his arm in this order: Right, left, left, right, left, right, both (close to his body).

Synergy: Vreedle Brothers
They appear on Mojo's giant robot and in a 1st person perspective can shoot at players while Mojo can also shoot.

Quotes

 * "I, Mojo Jojo, am proven victorious!"
 * "I have won the fight which means that you have lost to... Mojo Jojo!"
 * "You have been beaten, for I am the one who has beaten you!"
 * "My super attack is bigger than your attack!"
 * "I am a bad monkey!"
 * "Ugh... there is no longer ground beneath me!"